Increase in demand from entertainment and gaming industries. The opportunities in adjacent markets, such as VR, AR, extended reality, cloud gaming, AI in social media, and AR/VR hardware and peripherals, open new revenue prospects for the metaverse market. Online game makers, such as Activision Blizzard (US), Electronic Arts (US), Microsoft (US), NetEase (China), Nexon (Japan), Roblox (US), Take-Two (US), and Tencent (China), support the metaverse market growth through the in-game 3D virtual worlds. With investments towering up for real-time 3D technology development, the market players from the social media industry, online gaming market space, and other technology fields are already foreseeing a vast potential in the metaverse market. The Metaverse has gained wide popularity in social networking, online video gaming, and live entertainment. These virtual worlds are created by leveraging AR, VR, real-time 3D, and interactive video. Metaverse is an online experience of shared 3D virtual worlds created by combining physical and digital worlds. 20, 2023 (GLOBE NEWSWIRE) - The global Metaverse Market size is projected to grow from USD 83.9 billion in 2023 to USD 1,303.4 billion by 2030 at a Compound Annual Growth Rate (CAGR) of 48.0% during the forecast period, according to a new report by MarketsandMarkets™.īrowse in-depth TOC on "Metaverse Market”
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